Website has been updated with all new/changed cards, plus filtering has been added to the Deckbuilder!
What a great Kickstarter campaign that was! We are all incredibly humbled by the support you've shown us, and now it's time to start discussing what comes next. This will be a bit of a long update since we have a lot to cover!
I'm sure you're all curious about how you will get your Kickstarter rewards. Let's go through them!
Every tier has some number of boxes
that will grant you cards in game (read our Reddit post
for details). In order to give maximum flexibility in how you use your rewards, we will be emailing you a key that you can redeem in game for your boxes. Kickstarter's website will be providing us with a final list of backers 14 days after the campaign ended, so we are aiming to send out these keys around the release of our Steam Early Access
launch on April 6th. We will be sure to send a Kickstarter update when those keys go out so you know to look for them.
For those of you who backed at a tier containing the exclusive card back
, those rewards will be granted by redeeming this key. However, those rewards will require us to build support into the game, so will not be available for use immediately. Check out the development plan below for details!
The digital items are going to be sent out via Kickstarter updates to the backers at each tier. We are currently finalizing the wallpaper
art and they will be sent shortly. The digitial art book
and character assets
will follow that as they get finished. Work is still in-progress on each of those, so we will keep you all updated on how they're going.
Next up are the physical rewards. This includes the posters
and physical art books
. We will need to collect mailing addresses for these, so expect a survey to show up in your inbox shortly. Please make sure your address is correct and is somewhere that will accept packages. The deadline for getting us your address is 3 weeks after we send the survey, so don't delay! We are aiming to have the posters sent in one month, and the art book will take a bit of time after that.
Last but not least are the design a card
and house banner
tiers! We will be reaching out to backers at those tiers individually in the next few weeks. These rewards will need to be coordinated with our development schedule, and also require some one-on-one time with our designers, so they will take the longest for us to deliver.
Work is already underway for the stretch goals! Each of these features is worth of an update on their own, but we want to give you an idea of how we are organizing the work. Here's a quick rundown of our list, as we currently have it prioritized:
- Progression: Card Unlocks, Boxes, Earned Currency, and the Store (In-Progress)
- Steam Integration (In-Progress)
- Mori and Juro Missions (In-Progress)
- Mac Client (In-Progress)
- Advanced Camera Controls
- Card Backs
- Airships & Airship Presence on Shardfalls
- House Customization & Banners
- Tournament Spectator
This list does not contain all the features we have planned for Shardbound once we reach Steam Early Access, but we have to keep some things a surprise ;) Expect those to be slotted in as we are ready to talk about them.
Join Zalgus and The_Nade on Thursday from 11 AM - 2 PM PDT on our Twitch channel for a special livestream! We'll be looking at tons of artwork and talking about how the art and design teams worked together to bring the world of Shardbound to life! There'll probably be some sneak peaks of new content that'll be coming soon to a Shardfall near you as well, so don't miss it!