By: Shardveil
, September 19, 2017, 07:31:52 PM

Originally posted by Spiritwalk (Source)

Card Changes

  • Strict Packmaster:
    • Health reduced to 4, down from 5.
  • Spearmaiden:
    • Attack reduced to 3, down from 4.
  • Raised By Primals:
    • Cost increased to 3, up from 2.
  • Chronoslap:
    • Now also deals 1 damage in addition to stunning.
  • Warpgate:
    • Anomaly stats increased to 4/4, up from 3/3.

Core Gameplay

  • The time bank will now be activated even when a player is idle (has taken no actions) on a turn.

Map Changes

  • Lost Highlands has been added to the map pool!
Some Shards are desolate. Some are dark and dangerous. And others are vibrant - dappled with lush vegetation and ancient technology that still flickers with the sparks of a long lost purpose.

Core Tech

  • Upgraded Unreal Engine to version 4.17.1


  • Updates continue on refining the details of the new UI. Aesthetic improvements have been made to various screens.
  • Most alert and confirmation dialogs have been updated to the new style.
  • The escape key may now be pressed as a shortcut to clicking the “back” button on screens in the Overworld.
  • Improved code redemption flow in the Options menu.
  • The Profile UI may now be opened during the tutorial or on top of any other screen in the Overworld.

Bug Fixes

  • [Mac] Fixed a crash that occurred on Intel chipsets (e.g. Macbook Air) when spawning specific VFX.
  • Fixed a bug on Reaver’s Mire where the maps’ ambient sounds would pop.